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Robotify | Houdini - Unreal Procedural Tool (March 2022)

Robotify is a procedural hard-surface modeling tool made inside Houdini and made available to use directly from Unreal Engine 4 through Houdini Engine.

The output produces a game-optimized model, ready to be used in-engine, or exported for texturing or further refinement. It is designed with the purpose of quickly generating Sci-Fi or robotic parts to be used as props in the environment.

The tool aims to provide the user with a customizable and robust interface that allows them to turn any base mesh into a mechanized version of it. Using the input mesh, you can specify one of 3 different styles of mechanical designs to use as a base, after which you can add and configure an indefinite amount of layer overrides to customize the details, features which can either deform the mesh, such as insets and extrusions, or simply place extra geometry on top, such as wires and other shapes.

Example Usage

The Unreal interface of the tool

The Unreal interface of the tool